top of page

Resume

David Rosario III | Phone: 302-442-0702 | Email: dro2593@gmail.com

Experience:

Assistant Visiting Professor of Art (Animation)

Sam Houston State University - Huntsville, TX

​

  • Teaching in various roles for the Computer Animation BFA program.

  • Engaged with in-person and remote learning and teaching at a collegiate level.

  • Designed and taught lessons focused on art, animation, and illustration in both 2D and 3D spaces.

  • Engaged students with individual assessments as well as facilitated group critiques to promote classroom engagement and develop each student's ability to assess in their own right.

Sept. 2021 - Present

Adjunct Professor

Thomas Jefferson University - Philadelphia, PA

​

  • Teaching Storyboarding/Storytelling for the Animation & Digital Media degree program.

  • Engaged with remote learning and teaching at a collegiate level.

  • Designed and taught lessons focused on film-based techniques, including screenwriting, storyboarding, camera positioning, timing, video and audio mixing, narrative construction, and digital compositing.

  • Engaged students with individual assessments as well as facilitated group critiques to promote classroom engagement and develop each student's ability to assess in their own right.

Jan. 2021 - May 2021

3D Artist/Game Development Consultant - Virtual Reality (Contract)

KUZU Creative House - Philadelphia, PA

​

  • Using my knowledge of game development systems to improve general practices and knowledge base regarding the creation of a medical Virtual Reality experience.

  • Created and optimized 3D models, morph animations, and textures for use in the VR space.

  • Researched, investigated, and implemented Unreal Engine 4 solutions for various development issues in the creation of a VR experience.

  • Continued ongoing development of a complex, interdisciplinary Virtual Reality project. 

Feb. 2021 - Present

Graphic Designer (Contract)

Illuminated Hearts Primary Care - Philadelphia, PA

​

  • Created digital designs for use in apparel and other merchandise.

  • Optimized image formats for digital delivery.

  • Assisted in the launch of a start-up business requiring a flexible and time-sensitive mindset.

  • Created various marketing materials for use in promoting business initiatives and information.

Dec. 2020 - Sept. 2021

Artist/Animator – FrostRunner

SMU Guildhall - Plano, TX

​

  • Handled multiple responsibilities in a collaborative game development team creating a first person speedruner for PC via Unreal Engine 4. 

  • Primary Animator and rigger of in-game assets.

  • Gameplay and character concept artist during early development.

  • Designed and implemented elements of User Interface, Menu, HUD, marketing materials, and trailer. 

  • Shipped title on Steam with 170k+ unique downloads; an SMU Guildhall Record. 

  • 3rd Place Best Gameplay at the 2019 Intel University Games Showcase.

May 2018 - Dec. 2018

UI/SFX Artist – Interstellar Racing League

SMU Guildhall - Plano, TX

​

  • Handled multiple responsibilities in a large collaborative game development team creating a multiplayer racer for PC via Unreal Engine 4.

  • Created key branding materials such as the game logo, various icons and trailer.

  • Created and implemented UI, Menu and HUD efects and animations.

  • Created 3D models and textures used for in-game special effects.

Jan. 2018 - May 2018

Team Lead/Producer – Auxilium

SMU Guildhall - Plano, TX

​

  • Producer for a large collaborative game development team creating a networked multiplayer shooter for PC via Unreal Engine 4.

  • Scrum Master and lead for an internal team.

  • Served as Quality Assurance lead and ran QA play testing sessions to identify game breaking bugs. 

  • Created and implemented logos, menu efeects, and animations in addition to my producer role.

Jan. 2017 - April 2017

Assistant Team Lead/Artist – Escape Velocity

SMU Guildhall

​

  • Led a collaborative game development team in creating an endless runner for Android via Unity.

  • Was vital in the creation and implementation of gameplay art and animation sprites.

  • Created key branding materials such as the poster, DVD cover, and trailer.

Aug. 2016 - Dec. 2016

Skills & Abilities:

  • Leadership

  • Experience serving as a team lead in multiple Team Game Projects with responsibilities for scheduling, documentation, and aiding in decision-making.

  • Frequently mediated team meetings and discussions to achieve acceptable outcomes.

  • Proficient in Agile Software Development practices with time spent as a Scrum Master.

Specialization Skills

  • In-depth knowledge of professional 2D and 3D animation theories and practices.

  • Proficient in the use of industry-standard 3D modeling and texturing techniques using 3ds Max.

  • Graphic design knowledge and experience in the creation of logos, icons, posters and other 2D materials relevant to the project.

  • Proficiency in video and sound editing.

  • Traditional 2D and digital art skill and experience.

Education

Professional Certificate in Digital Game Development

The Guildhall at Southern Methodist University, Plano, TX

  • Art Creation

Aug. 2016 -  May 2019

Bachelor of Science

Thomas Jefferson University, Philadelphia, PA

  • Animation and Digital Media

Aug. 2012 - May 2016

bottom of page