Futuristic Kabuki Mask
3D Model
This is a stylized, futuristic take on a mask with inspiration drawn from traditional Kabuki masks and more protective, futuristic hard surface soldier masks. This was done as part of the curriculum at SMU Guildhall for graduate level game design. Research was to be done on the influences for the mask with a spec sheet drawn before modeling began.
With other classes and assignments taken into account, I estimate roughly 48 man hours spent on this project.
Stats:
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Game Res: 4,806 Tris total (3,990 main body + 768 hair + 48 hologram hexes)
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High Res: 99,856 Tris
Game Res Textures:
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Body: Four (2048x2048) PBR Textures: Albedo, Normal, Emissive, Detail (which includes Metallic, Roughness, and Ambient Occlusion in the RGB)
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Hair: Four (1024x1024) PBR Textures: Albedo, Normal, Roughness, Specular
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Hologram Hexes: One (1024x1024) PBR Texture: Albedo (also used for Emissive)